Weeknotes 32


It was a quiet week for these two millennials. A short changelog is better than no changelog!

 We added many more logs to all player cards, to highlight and explain the cases when the card's effect doesn't play out.

Our goal is to make it easier to understand when and why abilities don't trigger. Our current engine and art direction don't support animations, so instead we plan to double down on the textual information in the log for now.

We also fixed a bug in B. Cannibal which didn't remove its modifier from cards which were leaving the table. We too this opportunity to review all other Always cards to verify that they correctly handle this case. This work triggered a discussion about distinguishing between regular modifiers and always modifiers — the former can be added repeatedly to a card, while the latter are inherently unique.  Stay tuned for more updates about this in the near future.

That's it for this week's Changelog. Thanks for playing Millennials! For suggestions, bug reports or ideas please contact us either here in the Community  section, or join our Discord. See you next week!

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